Personal overnight builds
Recently I wrote about personal version control — my habit of keeping personal configuration files, scripts and similar under version control. One of the scripts which I control in this way is my personal overnight build script.
What’s an overnight build?
A well organised software project typically has an overnight build which runs on a dedicated machine (or even dedicated machines) and does something like:
- performs a clean check out of all the source code
- builds everything
- tests everything
- collates and publishes test results
Typically, the overnight build is scheduled to run overnight because:
- it takes a while (since everything means everything — release, debug, installer, documentation …)
- the source repository may be in a state of flux during the day
Sometimes, in addition to this overnight build, an incremental build runs during the day — but that’s another story.
What’s a personal overnight build?
A personal overnight build does something very similar. The only essential difference between my overnight build and the scheduled one is that I update a working copy rather than perform a clean checkout.
In essence, the script I run looks like this:
#!/bin/sh # Change to working copy, capture differences, update, build. cd /home/tag/dev && svn diff -u && svn update && make all
I then create a cronjob to run this build at 3 in the morning on weekdays:
0 3 * * 1-5 /home/tag/bin/my_build.sh > /home/tag/build.log 2>&1
(Note, incidentally, that I redirect output to a log file, rather than have cron email me the results.)
Why bother?
Because I’m lazy. I found myself performing the same mechanical sequence of actions every morning: check what’s changed, review the changes, update, rebuild. A machine could do it for me – so now a machine does do it for me. I start every day up to date.
Of course, there’s no reason why a personal overnight build should only run overnight. Once you have the script in place, you can kick it off by hand when you go for lunch, or sit down for a planning meeting. Equally, there’s no reason why a personal build should only run on one machine. If you’re developing portable code you should port it all the time.